The Imperial Police Forces arsenal for SYNTHETIK 2.
Hard-surface modelling done in Blender. Materials are mostly procedural, some parts were volume meshed in Cinema4D. In game the weapons ship as 2D sprites rendered in Cycles. For this presentation the full set was staged and lit as one scene in Cycles rather than rendered as isolated sprites. Some weapons are based on or evolved from SYNTHETIK 1 designs, the rest are new for this game.
Design, modelling and texturing by me, directed by Eric Krutten. Created for SYNTHETIK 2 with Flow Fire Games.
https://www.artstation.com/erickrutten